Minor Games

Surprise + Clarity = Delight

Design can have a myriad of purposes: to inform, persuade, sell, or delight. To delight means to present something with a different point of view, while retaining clarity. It makes others see the world in new and different ways. We are taught a set of skills important for our growth and survival: communication, arithmetic, wellness, and many others. But no one teaches us how to perceive the world. Perhaps this is a job for delight: to delight someone is to give a small lesson in how to see the world as something good. ~ Frank Chimero

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